Framestore combines talent and technology to bring life to everything we create, whether in film, TV, advertising or immersive experiences. Driven by creativity and inspired by the future, we set out every day to reframe the possible.
The Lighting Artists are responsible for the lighting and rendering of elements required to complete visual effects shots for high-end photo-realistic VFX films.
This is a hybrid role and based in our office in Melbourne, Australia.
We encourage international applications and provide relocation assistance for those that require it.
Responsibilities
- CG scene assembly including the correct assets from applicable departments
- Lighting shots as briefed by the Visual Effects / CG Supervisor or Sequence Lead
- Working closely with CG Supervisors to determine the best approach to solving CG challenges and developing the final look
- Developing shots in collaboration with the shot Compositor
- Rendering non-lighting passes as required by the shot Compositor
- Creating lighting set ups and / or working with current set ups
- Creating efficient rendering set ups in order to optimise render farm usage
- Scrutinising the colours and directions of all light sources in the real-world scene and replicating them in CG
- Staying on schedule and meeting set deadlines while maintaining the highest levels of quality
- Ongoing communication with Production and leads regarding schedules and deadlines
- Other duties as required including wrangling assets or elements of a shot from another department to ensure shots are completed to schedule
- Submit shots for review and follow through with notes as required
Essential Skills :
2 + years experience in a similar role on high end, VFX projectsPrevious experience with shot look developmentAn excellent knowledge of Houdini and MayaA good understanding of colour-spaceA strong knowledge of lighting techniquesA basic knowledge of Nuke or similar compositing package, including how to use layers and passes to tweak a shot after it has been renderedGood knowledge of other disciplines within VFX including simulation, Modeling and UV mapping, Texturing and Camera TrackingExcellent organisation, communication and interpersonal skillsCreative problem solving and attention to detailAble to work well under pressure and meet deadlines while maintaining high quality resultsAble to work successfully as part of a team as well as independentlyReliable, with good time keeping and the ability to meet deadlinesFlexible and adaptable with the ability to work within a pre-set workflow or pipeline but also have the creativity and problem solving skills to work around issuesExtensive knowledge of either Renderman, Arnold or similar production rendererBasic knowledge of physically plausible shading techniquesBasic knowledge of Python and / or Mel scriptingA strong understanding of Linux / Unix based operating systemsDesirable Skills :
Experience with digital paint software such as Photoshop and / or MariExperience working with effects elements and volume renderingKnowledge and experience in other render packagesKnowledge and experience in Compositing and NukeExperience and knowledge in Modeling and TexturingOur Commitment
Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities, and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No job applicant will receive less favourable treatment on any basis when applying for a career with us.