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Lead Modeller

Lead Modeller

FramestoreMelbourne, Victoria, Australia
30+ days ago
Job description

Modellers are responsible for the production of highly accurate and efficient CG models for use in high-end visual effects films. Modellers will work from reference, which may include photographs, scan data, blueprints and / or concept designs. Modellers work closely with creative departments (Texture / Environments / Rigging / CFX / FX etc) in order to produce models that meet the specific requirements of the VFX pipeline.

  • The Lead Modeller will be expected to carry out the following responsibilities;

Lead a team of artists on a show

Have a good understanding of key assets on a show, and the potential creative and technical challenges involved

Manage and spec team assignments

Work with HOD and Supervisors on bids

Where necessary take responsibility for producing models from hero to smaller assets

Establish workflow templates, and approach and methods documentation and provide to the team where necessary

Ensure that department tools are available for the team and set up properly for the show

Act as the key contact for production and supervisors ensuring clear communication as to creative challenges and solutions and delays to scheduling

Maintain a good relationship with all other departments and address any issues promptly

Train, share knowledge and is responsible for the progression of more junior members of the team

Provide regular feedback to your artists and ensure quality control for the work produced by your team

Attend dailies and present the work of your team, guide artists on how to present their own work

Advise HOD of any advances made on a project for integration into other shows

Report any specific show issues that affect modelling to HOD and DM e.g. crewing issues, conflict resolution.

Set a high level of professionalism for the team, displaying calmness, integrity and positivity

Ensure the show wiki is relevant and up to date especially after wrapping

Essential Skills :

Relevant working experience of 8 years and above in high end VFX projects in a global studio

A good working knowledge of Maya

Creative, resourceful and with strong spatial awareness

Very strong polygonal subdivision modelling skills

Efficient with layout of UVs and awareness of texture requirements

Able to interpret and follow reference material to create clean, highly detailed and accurate models

Strong interpersonal and communication skills

Able to organise own workflow in a meticulous manner

Able to work well within a team

Desirable Skills :

Is able to script in Python

Has cross department skills e.g. Texture, lighting etc.

Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No job applicant will receive less favourable treatment on any basis when applying for a career with us.