A leading visual effects studio in Melbourne is looking for a Mid Texture Artist to create high-quality texture maps for CG characters and hard-surface models. The ideal candidate will collaborate closely with various teams, ensuring consistency and quality control of textures. Candidates should have extensive experience with tools such as Mari, Substance Painter, and Photoshop, along with a proactive attitude and creative problem-solving skills. This position offers an inclusive environment and values collaboration across departments.
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Texture Artist Mid Photoreal VFX for Film • City of Melbourne, Victoria, Australia